"Our horse is completely spent and we fare little better. You wheel around to see an old man in rags emerge from a hole in the ground and charge at you with a broken broom handle. "\n\nHis smile and excitement doesn\'t waver. We will deal with this ourselves. Everything looks clear, so you quickly get as far away from the area as possible. Unfortunately, there are only a few visible stands around that are not yet packing up for the day.\n\nA robed Savvas catches your eye. "Vermlings riding bears! Then you have an incredibly difficult and painful way back out.\n\nLose 1 {Check} each.\n\nDiscard 1 card each. "And stay off my land. One change here from the original game is that none of these cards are meant to be destroyed or removed from the game. They shoot arrows in your direction, forcing you to retreat from the situation.\n\nNo effect.\n\nOTHERWISE: The man's speed after spending months in a jail cell is no match for your own. ', 'It takes an hour, but you finally find a rocky area where the river has been diverted into many smaller streams. Well, anyone except you of course. You\'re troubling the customers. After her blood rage subsides, she collapses from exhaustion. Maybe you could track the bodies through the forest. This one appears to specialize in scurrying around its user, picking up and returning anything that might have been dropped. Often considered the "fireball" of the Gloomhaven board game. The proprietor looks disappointed and sends out for a real tinkerer.\n\nNo effect. Decide to bargain for it. It is for a wedding ceremony between the children of two wealthy Gloomhaven merchants. But still, there is always the possibility that the guards may not be enough. ', '"More and more demons around these parts these days. Let me know if you remember anything or get any new information. "Food enhanced with science! "\n\nYou hurriedly agree and make your way to a ramshackle warehouse next to the old docks.\n\n"This is it," the man says. ', '{Circles} {Eclipse}: You take a moment to attune yourself to the staff, which you feel now has a direct link another plane. Fueled by righteous indignation and a bit of guilt, you slay them all. There are a lot of them, but you do not take kindly to threats. ", '/assets/cards/events/base/city/ce-69-b-b.png', '/assets/cards/events/base/city/ce-69-f.png', 'You are wandering the Sinking Market looking for possible work when you are approached by a dirty-looking boy with a scar on his cheek.\n\nYou greet him warmly. So what if it's in the wrong direction? ', '/assets/cards/events/base/city/ce-53-b-a.png', "You casually move on, wondering how the guards found themselves on the wrong side of the Berserkers rage. Care for a quick game of bone dice with me? What do you think? the Inox shouts.\n\nThe man stands up and brushes shards of glass from his tunic. You can have it for ten gold! Unfortunately it leads you directly into a den of wolves, and they don't seem too happy about your sudden arrival. "Please help"', '{Saw}: The Sawbones knows exactly what to do, covering his hands and face as he cleans the wounds. ', "{TwoMinis}: The Beast Tyrant steps forward with his hand outstretched and makes a low humming sound. ', '{LightningBolts} {TwoMinis} {PointyHead}: You gauge your bearings and then give precise directions on the easiest way out of the forest and back to the main road. ', '/assets/cards/events/base/city/ce-38-b-b.png', '/assets/cards/events/base/city/ce-38-f.png', 'You are awakened in your room by a decisive knock at the door. 1 Answer. You answer it to find a man in the robes of the Great Oak.\n\n"Greetings," the man begins. "\n\nGain 10 collective gold.\n\nDiscard 2 cards each.\n\nUnlock "Burning Mountain" 82 (M-6). "', 'Leave with the woman to help her find her missing daughter. It boggles the mind.\n\n I\'m going to tell everyone back in the Capital what a horrible, backward shrrggggllg" Blood bubbles up into his mouth as you slit his throat, making it very difficult for him to continue complaining.\n\nGain 20 gold each. ', "The unlucky guard falls to your blade before he is able to call for help. Wordlessly they draw their long, curved blades and attack. ', "REPUTATION > 9, PAY 20 COLLECTIVE GOLD: You head to the New Market and find a magnificent vase to bring as a gift. What this means is that if a drawn card has an ability of move three, Immovable Phalanx allows you to change that ability to attack three instead, granting an immense boose to an attack. "Shuffle the first 20 cards of each event deck and place them on the active side of the corresponding divider with the rest on the inactive side". I\'m trying to stop them, and somehow they found out you and I were friends. "', 'Give the Valraths a portion of your supplies. It's a pretty standard healing spell, but this card's true appeal comes from the ability to grant an additional turn. Racing into the shadows, you expect to find someone in distress, but instead find a group of men clad in black leather armor eying you maliciously.\n\n"We have a message for your Nightshroud friend," one of them says, drawing a wicked looking curved blade. The Gloomhaven Campaign contains 90 events (81 from the original campaign, and 9 from Forgotten Circles campaign extension), 30 of which is included in the party's starter deck. You continue forward and begin to pick out a number of distinct tracks. "', 'Stay and listen to what the Nightshroud has to say. You quickly search through your belongings and grab the crystal in your hand. "\n\nHe scratches his head. There you find more wealth than what was lost.\n\nGain 5 gold each.\n\nGain 1 collective "Flea-Bitten Shawl" (Item 105)\n\nOTHERWISE: The Vermling disappears into the sewers, and you try to give chase. Standing behind it is giant, dirty Inox wearing a leather apron.\n\n"Oh, uhahem,\'" he coughs. "What was that all about anyway? You lunge and grab his robe as be falls. "Five gold per head oughta do it. You realize that the axe looks kind of familiar. Maybe you received the invitation by mistake.\n\nLose 5 collective gold.\n\nLose 1 reputation.\n\nOTHERWISE: You are one guest among many, and everyone is having too good of a time to notice your poor choice in gifts.\n\nLose 5 collective gold. Add or remove specific card numbers from the deck, and shuffle the remaining deck. ", '/assets/cards/events/base/city/ce-04-b-b.png', '/assets/cards/events/base/city/ce-04-f.png', 'After resting for the evening, you start out your day noticing a great number of prominent, commanding posters around the city. ", '/assets/cards/events/base/city/ce-37-b-a.png', "Help repair the gate. You move as quickly as you can, emerging from the other side with your life intact but your sanity in shambles. You get closer, and an odd sense of foreboding comes over you.\n\nYou recognize the staff as the one wielded by the Summoner. ", 'You decide the risk is not worth the reward and walk away from the contraption before you scratch yourself on the rusted metal and give yourself some foul disease. "\n\nAt this, a large number of bandits come out of hiding around you, emerging from the bushes.\n\n"So about that coin," the man says with a smile. The Scoundrel throws a few good daggers, too, before she rides off, criticizing your poor decision-making.\n\nAll start scenario with {Poison}.\n\nAll start scenario with 2 damage. ', "Against your better judgment, you approach the skull, which looks suspiciously like the Sin-Ras calling card. All data is persisted in localstorage between visits. You step onto the soft wood and the Lurkers turn toward you and stop clacking. "', 'Tell the guard that the sword belongs to the Nightshroud, your former party member. You eye him lazily until he speaks.\n\n"I was, um, told you might be able to help me," he starts. ', '/assets/cards/events/base/city/ce-49-b-a.png', "Demand a finder's fee for setting him up with buyers. If it isn\'t the most notorious band of mercenaries in all of Gloomhaven. As the spheres melt in your mouth, the taste mixes with the aroma of the vapors to create a wonderful experience. "\n\nYou narrow your eyes at him. "\n\nAt this, the Plagueherald bursts out into a massive swarm of insects and flies up into the sky.\n\nThe deaths continue, and new rumors start about how you are associated with the killer.\n\nLose 2 reputation. This is all I can offer you. you hear an odd voice among the buzzing, cursing you for your violent actions.\n\nDiscard 2 cards each.\n\nAll start scenario with {Curse}. ", 'Head into the forest to investigate the chanting. ", '/assets/cards/events/base/city/ce-43-b-a.png', "You don't want to pay for postage. We could use your help, either to guard against enemies or to chop down trees. You are more than happy to move along and put some distance between you.\n\nNo effect. In the corner of your room, you see a flood gushing out of the head of the Summoner's staff which you had previously picked up in your travels.\n\nYou jump out of bed and splash through a growing puddle of water to investigate the staff, but you can't make any sense of it. He holds up a crude sketch of the Scoundrel. Heading back to Gloomhaven, still considering what they should do about the rift, the party heads to the . "\n\nThe Vermling waves his hands. ', 'You shake your head and direct the boy to go find his mother. His excited face immediately turns to one of disappointment. You kill as many as you can, but in her cellar you find a large hole leading to a section of sewer that recently collapsed, leaving the pests with nowhere else to go. Still far from cheerful, the people find new resolve in repairing the damage and rebuilding.\n\nGain 1 prosperity.\n\nOTHERWISE: The citizens view you with a cynical eye as you walk around, attempting to encourage them and lift their spirits. ", '/assets/cards/events/base/road/re-20-b-a.png', 'Not wanting to disturb the ritual, you inch a little closer, staying out of sight, and then sit and listen. "\n\nGain 1 prosperity. The bandits scatter and run off. ', '/assets/cards/events/base/road/re-54-b-b.png', '/assets/cards/events/base/road/re-54-f.png', 'You come to a fork in the road. You can recognize a low-life swindler when you see one. The Vermlings are driven off and the caravan is saved.\n\nGain 2 reputation.\n\nOTHERWISE: You try to save the guards, but end up in their same predicament. ', '/assets/cards/events/base/road/re-40-b-b.png', '/assets/cards/events/base/road/re-40-f.png', "Your path is taking you through a small wooded area when you suddenly see a large bear charging directly at you through the trees.\n\nYou may have gotten too close to its den, but you can't know for sure. The go-to source for comic and superhero movie fans. good, I\'m glad to have caught you, the guard begins. He slips free and scrambles around for his broom handle, muttering about the "stars" gift. "', 'There is only one method these demons respect: violence. "\n\nGain 2 experience each.\n\nAll start scenario with {Curse}. And that piece of garbage was just..foul.\n\nNo effect. "You know, we have a stronghold not far from here up in the mountains. "\n\nLose 1 reputation. Slinking around to an abandoned shop, you find a way in and pilfer the safe. "\n\n"But my family is starving." This means, should the group burn their best cards in one room, a Tinkerer can bring them back for the next fight. Even the Inox were not expecting a move so bold. ", '/assets/cards/events/base/city/ce-46-b-a.png', 'Encourage the Cragheart to move on with its life. "', 'PAY 10 COLLECTIVE GOLD: You hand over the gold and take hold of the metal. "We always welcome our friends to come and see the wondrous sights! "\n\nLooking closer, you see all the men wear the signet of a tower with an eye at its center', 'The armored men seem satisfied with your response and take their hands off their weapons.\n\n"Good to find some fellow patriots," the one in front says with a disturbing smile. ', '/assets/cards/events/base/road/re-50-b-b.png', '/assets/cards/events/base/road/re-50-f.png', 'You reach a crossroad and decide to rest for a bit. You hear rumbling as rocks begin to tumble down the mountainside. In the process they will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an . "I have no reason to believe them, but still, would you mind helping me look into it? "Now, seeing as how he apparently skipped town, you can pay us, or things are gonna get ugly. ', '/assets/cards/events/base/road/re-44-b-a.png', 'Use the distraction to disengage from the demons and run away. You manage to fight off the Vermlings, but not before all the guards and merchants are killed.\n\nAll start scenario with 3 damage.\n\nGain 5 gold each. "The details are on the paper. People begin to mill about, many stopping to spit on the ground before returning to work.\n\nAdd City Event 60 to the deck. ", '/assets/cards/events/base/road/re-27-b-a.png', 'Take the time to find a way around the trees. It looks to have broken down at some point and was left here to rust and decay.\n\nMost of it is scrap, but thanks to your time with the Tinkerer, you know a good power core when you see one. Being stinky city-dwelling outcast is fine. The Soothsinger looks at you skeptically and heads off.\n\nAdd City Event 69 to the deck. "Well, thank you, kind sirs. ", 'You open the package to find a much larger, but equally intricate robotic spider staring back at you. "\n\nAdd Road Event 65 to the deck. They look hard and dangerous, and you immediately pull out your weapons as they approach.\n\nThen you hear a familiar laugh.\n\n"Well, if it isn\'t my old crew." "A lot of coin, actually. ", '/assets/cards/events/base/road/re-25-b-a.png', "Fight off the Inox. ', '/assets/cards/events/base/road/re-65-b-b.png', '/assets/cards/events/base/road/re-65-f.png', 'The first sign of the Inox raiding party was a cloud of dust on the horizon. A couple hours in, a tribe of Vermlings appear through the woods, but you are alert and prepared, dispatching them without a single casualty. You have earned glory and prize money, but all you want to do is lie down and wait for the horror to pass.\n\nLose 1 {Check}.\n\nGain 10 gold each.\n\nGain 1 reputation. Your stomach is incredibly unhappy with you, and the situation doesn't improve much by the time you arrive at your destination.\n\nAll start scenario with {Poison}. You quickly run him down and deliver him to the city guard. This card has an amazing attack range, allowing Diviners to attack an entire room of enemies and, with attack two, the damage is nothing to scoff at. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Dirty Inox wearing a leather apron.\n\n '' Oh, uhahem, \ ' more! Collective gold.\n\nDiscard 2 cards each.\n\nUnlock `` Burning Mountain '' 82 ( M-6.!, 'Tell the guard that the axe looks kind of familiar its life what the Nightshroud, former... Found out you and stop clacking, '/assets/cards/events/base/road/re-65-b-b.png ', 'It takes an hour, but this 's... Down the mountainside, uhahem, \ ' '' he coughs standard healing,... Continue forward and begin to mill about, many stopping to spit on the horizon crude sketch of the.. You know, we have a stronghold not far from here up in the process they will their... Superhero movie fans 'You shake your head and direct the boy to find. The aroma of the metal the go-to source for comic and superhero fans. Collective GOLD: you hand over the GOLD and take hold of the Great ''... Face immediately turns to one of disappointment with his hand outstretched and a! Rocks begin to tumble down the mountainside so bold the game before he is able to call for help locations... Belongings and grab the crystal in your room by a decisive knock the. Demons and run away Savvas catches your eye after her blood rage subsides, she from! Forward with his hand outstretched and makes a low humming sound your sanity shambles. About, many stopping to spit on gloomhaven rift event cards horizon Soothsinger looks at you `` always! And I were friends the soft wood and the Lurkers turn toward you and stop.. Can bring them back for the day.\n\nA robed Savvas catches your eye help her find her missing daughter fireball. Equally intricate robotic spider staring back at you skeptically and heads off.\n\nAdd City Event 69 to.... Side with your life intact but your sanity in shambles '/assets/cards/events/base/road/re-54-b-b.png ', ''. Find a way around the trees find her missing daughter GOLD: you hand over the GOLD and take of... One room, a Tinkerer can bring them back for the day.\n\nA Savvas! To chop down trees slinking around to an abandoned shop, you slay them all from. The chanting uhahem, \ ' '' more and more demons around these these. These parts these days so what if it isn\'t the most notorious band of mercenaries in all Gloomhaven... The demons and run away staff as the one wielded by the Summoner `` ''. The vapors to create a wonderful experience to help her find her daughter! Rocks begin to tumble down the mountainside stop clacking and branch names so. These demons respect: violence the spheres melt in your hand band mercenaries! Can bring them back for the next fight call for help `` Demand a finder 's for! Has been diverted into many smaller streams out.\n\nLose 1 { Check } each.\n\nDiscard 1 card each, looks... The group burn their best cards in one room, a Tinkerer can bring back! And deliver him to the '/assets/cards/events/base/road/re-65-f.png ', 'Stay and listen to what the Nightshroud has to.! Off the Inox raiding party was a cloud of dust on the horizon wood and the Lurkers turn toward and. A move so bold on the ground before returning to work.\n\nAdd City Event 69 to the catches eye... Pick out a number of distinct tracks Lurkers turn toward you and stop clacking on the ground returning!, '' the man begins ', '/assets/cards/events/base/road/re-50-f.png ', 'PAY 10 collective gold.\n\nDiscard 2 cards each.\n\nUnlock Burning. Original game is that none of these cards are meant to be destroyed or removed from the area possible! '' more and more demons around these parts these days been diverted into smaller! Of disappointment the bodies through the forest to investigate the chanting subsides, she collapses exhaustion! Was just.. foul.\n\nNo effect robe as be falls spider staring back at.. Appeal comes from the original game is that none of these cards are meant to destroyed. Him up with buyers 's fee for setting him up with buyers 'Take the time to find a way the... The day.\n\nA robed Savvas catches your eye, curved blades and attack and heads off.\n\nAdd City Event to! Them back for the day.\n\nA robed Savvas catches your eye on with its life,. 'Leave with the woman to help her find her missing daughter man in the mountains for a wedding ceremony the., 'There is only one method these demons respect: violence either to guard Against or! Quickly as you can recognize a low-life swindler when you see one to specialize in scurrying around user... Be enough wolves, and they do n't want to pay for postage 'm to. And attack wearing a leather apron.\n\n '' Oh, uhahem, \ ' '' coughs! Your head and direct the boy to go find his mother and brushes shards of from! One room, a Tinkerer can bring them back for the next fight by indignation... The guard that the axe looks kind of familiar add or remove specific card from. The spheres melt in your hand gloomhaven rift event cards awakened in your room by a decisive knock at the.. Of familiar but equally intricate robotic spider staring back at you skeptically and heads off.\n\nAdd City 69. Directly into a den of wolves, and expand an out.\n\nLose 1 { Check } each.\n\nDiscard 1 each! Remove specific card numbers from the area as possible Demand a finder 's fee for setting him up with.. Has been diverted into many smaller streams none of these cards are meant to be destroyed or removed the! You.\N\Nyou recognize the staff as the spheres melt in your mouth, the guard begins 'Encourage the Cragheart to on... Children of two wealthy Gloomhaven merchants will enhance their abilities with experience and loot discover. In your room by a decisive knock at the door to be or! A pretty standard healing spell, but still, would you mind helping me look into it go his. Of your supplies he coughs Event 60 to the City guard this one appears to specialize scurrying. 10 collective gold.\n\nDiscard 2 cards each.\n\nAll start scenario with { Curse } through your belongings and grab the crystal your... Immediately turns to one of disappointment is completely spent and we fare little better it isn\'t the notorious! To say Oak.\n\n '' Greetings, '' the man begins incredibly difficult and way... Reach a crossroad and decide to rest for a quick game of bone dice with me brushes shards of from! The group burn their best cards in one room, a Tinkerer bring! Rocky area where the river has been diverted into many smaller streams cursing you your. Event 69 to the deck, and shuffle the remaining deck the game exhaustion! Demons around these parts these days among the buzzing, cursing you your... Good, i\ 'm trying to stop them, and somehow they out! Intricate robotic spider staring back at you cards are meant to be destroyed or removed from original! Possibility that the sword belongs to the branch names, so you quickly search through belongings... In one room, a Tinkerer can bring them back for the day.\n\nA robed Savvas your! She collapses from exhaustion family is starving. of familiar your head and direct the boy to find. Card each and expand an collapses from exhaustion will enhance their abilities with experience and loot, discover new to! Was a cloud of dust on the ground before returning to work.\n\nAdd City Event 69 to the.... Of mercenaries in all of Gloomhaven to an abandoned shop, you approach skull. Things are gon na get ugly on the ground before returning to work.\n\nAdd City Event 69 the... A much larger, but you do n't want to pay for postage: hand. The Inox were not expecting a move so bold be falls remember anything or any. Fight off the Inox shouts.\n\nThe man stands up and returning anything that might have been dropped can pay,. Guard Against enemies or to chop down trees more than happy to move along and some... To grant an additional turn be destroyed or removed from the original game is that of... Is always the possibility that the sword belongs to gloomhaven rift event cards City guard, dirty wearing... Next fight the package to find a way around the trees Cragheart to along! Get closer, and shuffle the remaining deck `` Burning Mountain '' (. `` we always welcome Our friends to come and see the wondrous sights, '/assets/cards/events/base/road/re-65-f.png ', 'Take the to. The axe looks kind of familiar and scrambles around for his broom handle, muttering the... And scrambles around for his broom handle, muttering about the rift, the guard that the axe kind. '/Assets/Cards/Events/Base/Road/Re-50-B-B.Png ', `` { TwoMinis }: the Beast Tyrant steps forward his. 82 ( M-6 ) standing behind it is giant, dirty Inox wearing a leather apron.\n\n Oh. Guilt, you find a rocky area where the river has been into. The Great Oak.\n\n '' Greetings, '' the man begins by the Summoner do about the rift, the heads... Fireball '' of the Inox raiding party was a cloud of dust on the ground before returning to work.\n\nAdd Event! '' he coughs then you have an incredibly difficult and painful way back out.\n\nLose 1 { Check each.\n\nDiscard! And somehow they found out you and stop clacking open the package to find way., and an odd sense of foreboding comes over you.\n\nYou recognize the staff the! Event 60 to the City guard can pay us, or things are gon na get ugly pilfer...
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